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Animist

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02 05 on

Gibberlings3
Faction League
Archetype Animist (Warden)
Armour Cloth from level 1, Leather from level 10
Specific Ability Hold'em - Orders pet to rush an enemy. Enemy cannot attack anyone but the pet.



Class Background


An Animist is a Warden among the Gibberlings. They used to be the most respected and honourable profession. The Gibberlings always wanted to live in harmony with nature and Animist were the keepers of the Great Tree. When wandering, Animists ensure the Gibberlings survival. They support not only with their art but also with tales and stories about the past and dreams for the future. It is no surprise that Animists often become Elders and spiritual counsellors of young sprouts.\

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