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Reincarnates are characters that fall underneath a main character known as a Progenitor. The special relationship between the two is that a reincarnation is not a 'new' character so much as an additional class to use. Any reincarnations are included on the same character slot as the progenitor, so switching between them requires you to use the reincarnation NPC from inside the game.

Carries

Some carry-overs to the reincarnations include:

  • Used cash shop items (such as Ruby/Talent/Stat scrolls; Mounts; Bags)
  • Runes
  • Currency (such as Demonic souls; Collector coins; Greatness emblems)
  • Cash shop bag space

This means that a majority of the paid-for items will transfer to your new creation and any bound CS items are transferable between those characters since the CS portion of the inventory is shared between them. Although the size of the bank carries over, the items inside are separate.

Skills

When a reincarnation is made, it can receive one of two skills from the progenitor. Likewise, the progenitor can do the same when a reincarnation gets to level 45. The skills you can choose from are based on it's class and can be changed at any time from the reincarnation NPC.

Warrior

Charge
Intimidation

Paladin

Strike of Justice
Vengeance

Scout

Recoil
Quick Attack

Healer

Divine Foresight
Holy Shield

Summoner

Howl of Death
Fear

Bard

Romance
Overture

Warden

Nature's Balance
Bee Swarm

Mage

Stone Barrier
Elemental Barrier

Psionicist

Telekenetic Pull
Choke

If a progenitor has multiple reincarnations, each character can only choose 1 of the unlocked skills. The characters do not have to pick the same skill as all the other characters.

Balancing

The way Allods balances out reincarnations is to provide a debuff that a player can turn on and off from the reincarnation NPC. This debuff slows down the progression of the reincarnation and provides a degree of difficulty through penalization. This debuff is known as the "Egg Buff" due to it's icon and provides the following:

  • -33% damage and healing
  • Allows experience gain
  • Lose 10% of current level's experience gained upon death

The debuff is a requirement until level 45.

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