Secret military allod. And as with every similar facility in games, also here something went wrong...
All boss fights start talking with NPC. If the NPC dies during the fight of any boss, the fight failed and you can stat it again talking to NPC. Each boss appears after several waves of mobs. You cant engage in next boss fight, if you have not killed the previous boss.
The hardest one on this allod. During the fight swarms of insects try to attack the NPC including "suicider" termites, that blow up next to NPC. Kill the boss as quickly as possible.
Appears together with the last boss. Kill adds as soon as possible.
- Nomarkh Ebol
Has shield while previous boss is alive. Spawns circles on the ground, that do AOE damage after a while.
Astral traveler Fedor Stablemanov informs:
- Yes, I've heard of that town. White 17 is a top secret military settlement hidden in the Astral. As far as I know there is something to hide! You see, Imperial scientists in White 17 were engaged in extremely dangerous research. People say that lead researcher Nomarkh Ebol maintained close relationship with Yasskul Setnakhte. Well, I've already told you about Setnakhte and the incident at the Lab Nine.
- We have lost touch with White 17 a short time ago. I'm afraid they got into trouble just like General Novikov and his subordinates. So if you happen to come across the snow-covered isle guarded by Imperial soldiers, I'd suggest you to sail away. But should you decide to land, find Valentine Shtammin, a friend of mine and chief engineer there. He is smart, reliable and always ready to help. I have a feeling there is something wrong with White 17...